Manuel's bits and bytes
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Projects

RGB Cabinet

25 February 2024

What to do after creating a Space Invaders game for an RGB LED Matrix? Obviously, build a cabinet for RGB games. Using an online service called Boxes.py’s Console2 for designing the cabinet and the PiTop-4 to run the software, I iterated over the previous code and adapted it to the actuators provided by the PiTop: a potentiometer and a button.
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Led Matrix Games

11 February 2024

Embarking on the journey to build a video game from the ground up has always been one of my ambitions. Understanding the inner workings of a video game and implementing classics have been on my to-do list since my university days.
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Pico Speed Wheel

10 February 2024

In the late ’90s, I purchased a Genius DB15 Wheel controller for playing driving video games. Regrettably, it turned out to be a poor choice as the potentiometers used in constructing the wheel and gear produced significant noise. Moreover, the Windows driver available at that time couldn’t effectively handle the noise, resulting in a subpar driving game experience.
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Master Robots Project

07 January 2024

As part of my university studies, I undertook two projects centered around robots. For my Computer Science degree, I worked on a project featuring a remote-controlled robot equipped with four infrared LEDs. Additionally, I developed a fully autonomous robot with the primary objective of locating and following the first robot. The progress and details of the project development are documented in its dedicated blog. You can also find videos, including one showcasing the end result, on my YouTube channel.
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Manuel  • © 2026  •  Manuel's bits and bytes

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